This is my final version and breakdowns for the RenderMan challenge. The challenge was to open UVs, light, texture and shade a complete kitchen asset provided by Pixar. I ended up winning the first place with this image! It was an amazing opportunity to interact with other RenderMan users and showcase my work.
I used Substance Painter and a lot of RenderMan procedurals to do the texturing. Maya 2017 was the software used to manage the scene and it was rendered in Renderman 21.4